PolyCast Episode 229: "Pushing Those Boundaries" with Derek Paxton

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Out there. The two-hundred-and-twenty-ninth episode of PolyCast, "Pushing Those Boundaries", features regular co-hosts Daniel "DanQ" Quick, "Makahlua", Philip "TheMeInTeam" Bellew and "MadDjinn" with returning guest co-host Derek Paxton, Lead Producer and Vice President of Digital Entertainment at Galactic Civilizations developer Stardock. It carries a runtime of 59m59s.


The summary of topics is as follows:


- 02m45s | News

The first Civilization: Beyond Earth expansion pack Rising Tide has been announced, with additional details from gaming news media driving the assertion by some that it won't be the one and only.

- 16m27s | Interview

Comparisons and connections to Civilization only go so far in describing and exploring the depths of Galactic Civiliations III, the third turn-based strategy game set in space from game developer and publisher Stardock Systems. Lead Producer Derek Paxton discusses 64 vs. 32-bit game design; shifting from squares to hexes; the continuation of the non-linear technology tree in the series; influence of the non-linear technology tree's ages in, and on, gameplay; the power and diversity in the customization of factions and ships; diplomacy and its connection to both sandbox play and the technology tree, and reasons and hopes for introduction of multiplay into the series.


- Intro/Outro | Miscellaneous

Animal sounds, camera shy and not following along.


Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability. Sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.

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