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Vishniac

MY 2201-2220

100 posts in this topic

Our formers could make drilling to aquifer. East coast is very dry. Rivers not necessarily increase moisture everywhere, but they give energy on tiles. That's something to consider in terraforming plans.

 

About 15,49. With narrow sea, it might be possible we later close north-south sea passage or Lal does that (he is energy rich), and also connection by land to Lal may bring us trouble. But this is all a guess. Land has its benefits.

 

I think we could continue to raise land to the south, but keeping a sea passage east-west.

At the same time, I think we can think of developing our sea power, abilities to harvest sea tiles, build installations, etc. There is large potential on sea, even though it is difficult to defend. This however will make our heartland continent safer.

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2206-pre-end

 

- Scout 2 worm-hunting

- E-rover worm-hunting

- 6-rover garrisons Morgan Trade Center

- Bodi-chopper garrisons Morgan Gravitonics

- F8s

- Nwabudike 1 and 2 in action

 

- Research: Orbital Spaceflight (3/7)

- Economy: 390 (+321)

- Energy allocation: 40/20/40

 

Bases:

- Morgan Shipbuilding: 6-25-23 / Probe Cruiser (3; 0 to ten) (4 turns to pop 6)

- Morgan Construction: 6-24-30 / Biology Lab (2; 0 to ten) (5 turns to pop 7)

- Morgan Industries: 5-29-62 / The Supercollider (2; 0 to ten) (6 turns to pop 7)

- Morgan gravitonics: 1-18-14 / Hybrid Forest (7; 0 to ten) (23 to pop 4)

 

- Morgan Mines: 5-19-37 / Biology Lab (1; 0 to ten) (7 to pop 6)

- Morgan Metallurgy: 3-14-31 / Hybrid Forest (11; 0 to ten) (7 to pop 6)

- Morgan Biochemical: 8-20-49 / Thermocline Transducer (2; 0 to ten) (1 to pop 8)

- Morgan Pharmaceuticals: 3-12-14 / Hybrid Forest (17; 0 to ten) (2 to pop 4)

- Morgan Trade center: 0-4-10 / Rec Commons (7; 1 to ten) (--- to pop 3)

 

- Morgan Transport: 6-28-40 / Hab Complex (3; 1 to ten) (6 to pop 7)

- Morgan Solarfex: 4-28-28 / Biology Lab (1; 0 to ten) (7 to pop 7)

- Morgan Metagenics: 8-12-17 / Hybrid Forest (13; 0 to ten) (2 to pop 7)

 

- Morgan Interstellar: 5-19-33 / Fungi-seaformer (2; 0 to ten) (5 to pop 6)

- Morgan Energy Monopoly: 10-21-28 / Fungi-seaformer (1; 0 to ten) (5 to pop 7)

- Morgan Bank: 2-17-28 / Biology Lab (1; 0 to ten) (15 to pop 6)

- Morgan Hydroponics: 1-6-11 / Tree Farm (16; 0 to ten) (17 to pop 3)

 

Rushes proposed:

- Hybrid Forest in Morgan Gravitonics for 232EC

- Biology Lab in Morgan Construction for 30EC

- Biology Lab in Morgan Mines for 14EC

- Biology Lab in Morgan Bank for 16EC

- Thermocline Transducer in Morgan Biochemical for 36EC

 

Battle results:

- Nwabidike West kills University transport and uncovers a seabase

- F8 kills police guard in Climactic Research, leaving the base empty and providing air cover for...

- ...the Nwabudike East which kills the AAA-chaos skimship

 

- The University will get Retroviral Engineering in 4 turns. We can wait this long to take the base, no hurry.

wpc-smac-dg-2206-pre-end.zip

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2206-end

 

- Economy: 62 (+321)

 

Rushes executed:

- Hybrid Forest in Morgan Gravitonics for 232EC

- Biology Lab in Morgan Construction for 30EC

- Biology Lab in Morgan Mines for 14EC

- Biology Lab in Morgan Bank for 16EC

- Thermocline Transducer in Morgan Biochemical for 36EC

 

2207-start

 

- The University has lost Climactic Research to the Hive.

- a University chaos speeder has destroyed the Hive garrison in Climactic Research

- The Hive has lost Climactic Research to the University.

- the Peacekeepers are back on top of the powergraph.

- the Hive has begun making conventional missiles and a planet buster.

 

Battle plans:

 

- a University rotor damaged 30% is waiting to be taken down by an F8 near Morgan Shipbuilding

- a University chaos skimship can be destroyed by the Nwabudike East

- killing the police guard at the Marine Institute with an F8, taking the base with the Nwabudike West and putting there another F8 as air cover

wpc-smac-dg-2206-end.zip

wpc-smac-dg-2207-start.zip

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2207-pre-end

 

- Scout 2 worm-hunting

- E-rover

- 6-rover garrisons Morgan Trade Center

- Bodi-chopper garrisons Morgan Gravitonics

- F8s: see Action

- Nwabudikes: see Action

 

- Research: Orbital Spaceflight (2/6)

- Economy: 471 (+323)

- Energy allocation: 40/20/40

 

Bases:

- Morgan Shipbuilding: 6-25-23 / Probe Cruiser (2; 0 to ten) (3 turns to pop 6)

- Morgan Construction: 6-24-30 / Fusion Lab (5; 1 to ten) (4 turns to pop 7)

- Morgan Industries: 5-29-62 / The Supercollider (1; 0 to ten) (5 turns to pop 7)

- Morgan gravitonics: 7-20-21 / Fungi-seaformer (2; 0 to ten) (4 to pop 5)

 

- Morgan Mines: 5-19-37 / Fusion Lab (6; 0 to ten) (6 to pop 6)

- Morgan Metallurgy: 3-14-31 / Hybrid Forest (10; 0 to ten) (6 to pop 6)

- Morgan Biochemical: 9-20-54 / Fungi-seaformer (2; 0 to ten) (6 to pop 9)

- Morgan Pharmaceuticals: 3-12-14 / Hybrid Forest (16; 0 to ten) (1 to pop 4)

- Morgan Trade center: 1-6-11 / Rec Commons (4; 0 to ten) (18 to pop 3)

 

- Morgan Transport: 6-28-40 / Hab Complex (2; 0 to ten) (5 to pop 7)

- Morgan Solarfex: 4-28-28 / Fusion Lab (4; 0 to ten) (6 to pop 7)

- Morgan Metagenics: 8-12-17 / Hybrid Forest (12; 0 to ten) (1 to pop 7)

 

- Morgan Interstellar: 5-19-33 / Fungi-seaformer (1; 0 to ten) (4 to pop 6)

- Morgan Energy Monopoly: 8-20-28 / Fusion Lab (6; 1 to ten) (4 to pop 7)

- Morgan Bank: 2-17-28 / Hybrid Forest (13; 0 to ten) (14 to pop 6)

- Morgan Hydroponics: 1-6-11 / Tree Farm (15; 0 to ten) (16 to pop 3)

 

Rushes proposed:

- Rec Commons in Morgan Trade Center for 48EC

- Hybrid Forest in Morgan Metagenics for 262EC

- Fusion Lab in Morgan Solarfex for 160EC

 

Battle results:

- F8 destroys University chaos copter

- Nwabudike East destroys University AAA-chaos skimship

 

- we won't take the Marine Institute now. Better to wait 2 turns and get Retroviral Engineering (hoping Zak won't rush the rotor there)

wpc-smac-dg-2207-pre-end.zip

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2207-end

 

- Economy: 471 (+323)

 

Rushes executed:

- Rec Commons in Morgan Trade Center for 48EC

- Hybrid Forest in Morgan Metagenics for 262EC

- Fusion Lab in Morgan Solarfex for 160EC

 

2208-start

 

- we have built the Supercollider

- we have reached Orbital Spaceflight sooner and have chosen Silksteel Alloys (the only other alternative was Retroviral Engineering and we'll steal it from Zak next turn)

- we have reached the 2 decadal objectives 3 turns sooner: 5 turns/tech and 334EC/turn (goal was 300)

- no battle plans this turn

wpc-smac-dg-2207-end.zip

wpc-smac-dg-2208-start.zip

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Peacekeepers seem to pass Gaia's Landing and go for other bases.

 

Marine Institute has an air superiority copter. It may be difficult to defeat it. How many F8 we may have for the attack?

 

Morgan Biochemical has one drone, but if we make one engineer, the base should go into golden age.

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The air copter is in Marine Biology Lab. We have 3 F8s in Morgan Shipbuilding for the attack. Should we attack next turn too? That base must not become a copter airport to raid our crawlers.

 

The Marine Institute shouldn't get an air copter next turn so we'll take the base and the tech then.

 

Morgan Biochemical: we lack usable tiles. But why not an empath then?

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Yes, I meant Marine Biology Lab.

 

Engineer gives more energy and labs, but empath could sustain golden age, but I'm not sure, if there will be enough psych points.

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I shall see but I don't think it will be worth it because there will be one more drone: the F8 in Morgan Biochemical is designed to conduct the air assault against The Marine Institute.

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2208-pre-end

 

- Scout 2 worm-hunting

- E-rover worm-hunting

- 6-rover garrisons Morgan Trade Center

- Bodi-chopper garrisons Morgan Gravitonics

- F8s patrolling

- Nwabudike East on its way home

 

- Research: Silksteels Alloys (5/5)

- Economy: 414 (+353)

- Energy allocation: 40/20/40

 

Bases:

- Morgan Shipbuilding: 6-25-20 / Probe Cruiser (1; 0 to ten) (2 turns to pop 6)

- Morgan Construction: 4-28-36 / Fusion Lab (3; 1 to ten) (3 turns to pop 7)

- Morgan Industries: 5-29-62 / Hybrid Forest (7; 0 to ten) (4 turns to pop 7)

- Morgan gravitonics: 7-20-21 / Fungi-seaformer (1; 0 to ten) (3 to pop 5)

 

- Morgan Mines: 5-19-37 / Fusion Lab (5; 0 to ten) (5 to pop 6)

- Morgan Metallurgy: 3-14-31 / Hybrid Forest (9; 0 to ten) (5 to pop 6)

- Morgan Biochemical: 6-20-49 / Fungi-seaformer (1; 0 to ten) (7 to pop 9)

- Morgan Pharmaceuticals: 3-14-16 / Hybrid Forest (3; 0 to ten) (10 to pop 5)

- Morgan Trade center: 1-6-11 / Tree Farm (17; 1 to ten) (17 to pop 3)

 

- Morgan Transport: 6-28-40 / Hab Complex (1; 0 to ten) (4 to pop 7)

- Morgan Solarfex: 4-28-28 / Research Hospital (4; 0 to ten) (5 to pop 7)

- Morgan Metagenics: 16-14-27 / Biology Lab (4; 1 to ten) (2 to pop 7)

 

- Morgan Interstellar: 5-18-33 / Biology Lab (3; 0 to ten) (3 to pop 6)

- Morgan Energy Monopoly: 8-20-27 / Fusion Lab (5; 0 to ten) (3 to pop 7)

- Morgan Bank: 0-21-32 / Hybrid Forest (9; 0 to ten) (--- to pop 6)

- Morgan Hydroponics: 1-6-11 / Tree Farm (14; 0 to ten) (15 to pop 3)

 

- The Marine Institute: (-3)-4-7 / AAA-plasma sentinel (9; 3 to ten) (hunger! - pop 6)

 

Rushes proposed:

- Tree Farm in Morgan Hydroponics for 164EC

- Hybrid Forest in Morgan Metallurgy for 228EC

 

Battle results:

- F8 destroys University police guard at Marine Institute

- Nwabudike West seizes the Marine Institute and 33EC; an F8 relocated to provide air cover

wpc-smac-dg-2208-pre-end.zip

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2208-end

 

- Economy: 22 (+353)

 

Rushes executed:

- Tree Farm in Morgan Hydroponics for 164EC

- Hybrid Forest in Morgan Metallurgy for 228EC

 

2209-start

 

- a University chaos copter destroyed a crawler near Morgan Biochemcial

- a university chaos copter destroyed an F8 (!:eek:) near Morgan Shipbuilding

-a University chaos rotor was destroyed by the F8 protecting the Nwabudike East

- expansion of forest and kelp

- we are back on top of the powergraph

 

Battle plans:

- Nwabudike West will destroy the University transport + probe team + chaos infantry

- an F8 will destroy the copter near Morgan Biochemical

- extraction of Retroviral Engineering at Climactic Research

 

- should we better build an A8 or an F8 to attack air superiority units in a base? if it's the same, perhaps better build an A8 (27 minerals vs 36 for F8).

wpc-smac-dg-2208-end.zip

wpc-smac-dg-2209-start.zip

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Is A8 a needlejet? I looked for its design in workshop, but cannot find it. Do you have a design planned for it?

 

How about hurrying the first satellite, and uncovering the whole planet.

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Yes, A8 would be the chaos needlejet.

 

For rushing the satellite, I shall see. With the copter threat, some of our eastern bases lack air defenses. But, if not this turn, then next one.

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2209-pre-end

 

- Scout 2 worm-hunting

- E-rover worm-hunting

- 6-rover garrisons Morgan Trade Center

- Bodi-chopper garrisons Morgan Gravitonics

- F8s on alert

- Nwabudike East returned home

 

- Research: Silksteels Alloys (4/5)

- Economy: 413 (+366)

- Energy allocation: 40/20/40

 

Bases:

- Morgan Shipbuilding: 6-24-21 / A8 (2; 1 to ten) (1 turns to pop 6)

- Morgan Construction: 4-28-36 / Fusion Lab (2; 0 to ten) (2 turns to pop 7)

- Morgan Industries: 5-29-62 / Hybrid Forest (6; 0 to ten) (3 turns to pop 7)

- Morgan gravitonics: 7-19-20 / Fusion Supply (1; 0 to ten) (2 to pop 5)

 

- Morgan Mines: 5-19-37 / Fusion Lab (4; 0 to ten) (4 to pop 6)

- Morgan Metallurgy: 8-14-37 / Fungi-seaformer (2; 0 to ten) (3 to pop 6)

- Morgan Biochemical: 2-19-49 / F8 (2; 0 to ten) (14 to pop 9)

- Morgan Pharmaceuticals: 1-18-23 / Hybrid Forest (9; 0 to ten) (25 to pop 5)

- Morgan Trade center: 1-6-11 / Tree Farm (16; 0 to ten) (16 to pop 3)

 

- Morgan Transport: 6-28-40 / Sky Hydroponics Lab (4; 0 to ten) (3 to pop 7)

- Morgan Solarfex: 4-28-28 / Research Hospital (3; 0 to ten) (4 to pop 7)

- Morgan Metagenics: 16-14-27 / Biology Lab (3; 0 to ten) (1 to pop 7)

 

- Morgan Interstellar: 5-18-33 / Biology Lab (2; 0 to ten) (2 to pop 6)

- Morgan Energy Monopoly: 8-20-27 / Fusion Lab (4; 0 to ten) (2 to pop 7)

- Morgan Bank: 0-21-32 / Hybrid Forest (8; 0 to ten) (--- to pop 6)

- Morgan Hydroponics: 3-6-11 / Perimeter Defense (9; 1 to ten) (6 to pop 3)

 

- The Marine Institute: (-3)-4-7 / AAA-plasma sentinel (8; 2 to ten) (hunger! - pop 6)

 

Rushes proposed:

- Fusion Lab in Morgan Construction for 56EC

- Sky Hydroponic Lab in Morgan Transport for 160EC

- Biology Lab in Morgan Metagenics for 54EC

- Fusion Lab in Morgan Energy Monopoly for 104EC

 

Battle results:

- F8 destroys copter

- Nwabudike West destroys transport+probe+chaos infantry

- Retroviral Engineering extracted from Climactic Research; cruiser probe back home safely

 

- finally, I have put an A8 in building but it shall cost the same as an F8: I have added soporific pods to enhance its striking power. Whatever, the University will have its next tech (Biomachinery) in only 6 turns.

wpc-smac-dg-2209-pre-end.zip

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2209-end

 

- Economy: 39 (+366)

 

Rushes executed:

- Fusion Lab in Morgan Construction for 56EC

- Sky Hydroponic Lab in Morgan Transport for 160EC

- Biology Lab in Morgan Metagenics for 54EC

- Fusion Lab in Morgan Energy Monopoly for 104EC

 

2210-start

 

- First satellite launched!! Miriam has 26 bases!

- 6 land tiles raised near Morgan Interstellar

 

Battle plans:

- there's only a damaged copter left in Marine Biology Lab, probably due to some missile attack. A good occasion to kill it and the 2 probes there without casualties.

- once it's done, the cruiser probe can extract EC

wpc-smac-dg-2210-start.zip

wpc-smac-dg-2209-end.zip

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MY 2210

 

No code has to be inserted here.

And votes:

No code has to be inserted here.

 

We soon should be able to be the second faction re number of votes in the council.

We will be able to start in elections for governorship, however to defeat Lal with 210 is another matter.

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2210-pre-end

 

- Scout 2 worm-hunting

- E-rover worm-hunting

- 6-rover garrisons Morgan Trade Center

- Bodi-chopper garrisons Morgan Gravitonics

- F8s on alert

- Nwabudike East heals

- Nwabudike West go healing

 

- Research: Silksteels Alloys (3/5)

- Economy: 510 (+382)

- Energy allocation: 40/20/40

 

Bases:

- Morgan Shipbuilding: 8-26-24 / A8 (1; 0 to ten) (6 turns to pop 7)

- Morgan Construction: 5-28-36 / F8 (1; 0 to ten) (1 turns to pop 7)

- Morgan Industries: 6-29-62 / Hybrid Forest (5; 0 to ten) (2 turns to pop 7)

- Morgan gravitonics: 8-23-20 / Aerospace Complex (4; 1 to ten) (1 to pop 5)

 

- Morgan Mines: 6-19-37 / Fusion Lab (3; 0 to ten) (2 to pop 6)

- Morgan Metallurgy: 9-14-37 / Fungi-seaformer (1; 0 to ten) (1 to pop 6)

- Morgan Biochemical: 4-19-54 / F8 (1; 0 to ten) (11 to pop 10)

- Morgan Pharmaceuticals: 2-18-23 / Hybrid Forest (8; 0 to ten) (10 to pop 5)

- Morgan Trade center: 2-6-11 / Tree Farm (15; 0 to ten) (8 to pop 3)

 

- Morgan Transport: 7-28-40 / Thermocline Transducer (3; 0 to ten) (2 to pop 7)

- Morgan Solarfex: 5-28-28 / Research Hospital (2; 0 to ten) (2 to pop 7)

- Morgan Metagenics: 17-14-27 / Fungi-former (2; 0 to ten) (2 to pop 7)

 

- Morgan Interstellar: 6-18-33 / Biology Lab (1; 0 to ten) (1 to pop 6)

- Morgan Energy Monopoly: 9-20-28 / F8 (2; 0 to ten) (1 to pop 7)

- Morgan Bank: 1-21-32 / Hybrid Forest (7; 0 to ten) (24 to pop 6)

- Morgan Hydroponics: 4-6-11 / Perimeter Defense (6; 0 to ten) (4 to pop 3)

 

- The Marine Institute: (-2)-4-7 / AAA-plasma sentinel (7; 1 to ten) (hunger! - pop 6)

 

Rushes proposed:

- Hybrid Forest in Morgan Industries for 250EC

- Hybrid Forest in Morgan Pharmaceuticals for 260EC

 

Battle results:

- F8 destroys copter and 2 probes in Marine Biology Lab

- cruiser probe extracts 37EC from University network

wpc-smac-dg-2210-pre-end.zip

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With less activity, maybe we will make this thread to last next 10 turns? till 2220?

 

--------

 

I was also thinking about some longer time plans and would propose:

- to acquire as the next major research goal Advanced Spaceflight

- build energy satellites to boost our economy

- build Living Refinery SP to aid support for military.

Edited by Mart

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2210-end

 

- Economy: 0(+382)

 

Rushes executed

- Hybrid Forest in Morgan Industries for 250EC

- Hybrid Forest in Morgan Pharmaceuticals for 260EC

 

2211-start

 

- a Hive missile has destroyed the University rover in Climactic Research

- a University chaos copter has destroyed a Hive sea colony pod near Marine Biology Lab

- a University chaos rotor got destroyed by our F8 while trying to attack the seaformer near Marine Institute

Note: it seems strange that attack copters can down our interceptors but air superiority copters can’t. Perhaps a matter of morale; I didn’t pay attention.

- an F8 got destroyed by a University chaos copter while defending a crawler (which got nevertheless killed) The copter didn't survived

- 1 forest expansion

- bombardment of Gaia’s Landing has begun

 

Battle plans:

- ’d like to try our new A8 against the copter at Marine Biology Lab

- Cruiser probe to extract EC

 

(post to be continued... keyboard issues...)

wpc-smac-dg-2210-end.zip

wpc-smac-dg-2211-start.zip

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2211-pre-end

 

- Scout 2 worm-hunting

- E-rover worm-hunting

- 6-rover garrisons Morgan Trade Center

- Bodi-chopper garrisons Morgan Gravitonics

- F8s on alert

- Nwabudike East ready

- Nwabudike West heals

 

- Research: Silksteels Alloys (2/5)

- Economy: 498 (+421)

- Energy allocation: 40/20/40

 

Bases:

- Morgan Shipbuilding: 8-21-24 / Fusion Supply (1; 0 to ten) (5 turns to pop 7)

- Morgan Construction: 5-28-36 / Research Hospital (4; 0 to ten) (5 turns to pop 7)

- Morgan Industries: 9-29-65 / Hab Complex (3; 0 to ten) (1 turns to pop 7)

- Morgan gravitonics: 9-23-23 / Aerospace Complex (3; 0 to ten) (5 to pop 6)

 

- Morgan Mines: 6-19-37 / Fusion Lab (2; 0 to ten) (1 to pop 6)

- Morgan Metallurgy: 10-15-40 / Biology Lab (4; 1 to ten) (5 to pop 7)

- Morgan Biochemical: 4-18-54 / Fusion Supply (1; 0 to ten) (10 to pop 10)

- Morgan Pharmaceuticals: 6-20-32 / Fusion Supply (1; 0 to ten) (6 to pop 6)

- Morgan Trade center: 2-6-11 / Tree Farm (14; 0 to ten) (7 to pop 3)

 

- Morgan Transport: 7-28-40 / Thermocline Transducer (2; 0 to ten) (1 to pop 7)

- Morgan Solarfex: 5-28-26 / Research Hospital (1; 0 to ten) (1 to pop 7)

- Morgan Metagenics: 17-14-27 / Fungi-former (1; 0 to ten) (1 to pop 7)

 

- Morgan Interstellar: 7-20-37 / Fusion Lab (5; 0 to ten) (6 to pop 7)

- Morgan Energy Monopoly: 9-21-27 / F8 (1; 0 to ten) (3 to pop 7)

- Morgan Bank: 1-21-32 / Hybrid Forest (6; 0 to ten) (23 to pop 6)

- Morgan Hydroponics: 4-6-11 / Perimeter Defense (5; 0 to ten) (3 to pop 3)

 

- The Marine Institute: (-2)-4-7 / AAA-plasma sentinel (6; 0 to ten) (hunger! - pop 6)

 

Rushes proposed:

- AAA-plasma sentinel in Marine Institute for 76EC

- Fusion Lab in Morgan Mines for 6EC

- Thermocline Transducer in Morgan Transport for 32EC

- Aerospace Complex in Morgan Gravitonics for 68EC

- Hab Complex in Morgan Industries for 86EC

- Tree Farm in Morgan Trade Center for 168EC

- Perimeter Defense in Morgan Hydroponics for 54EC

 

Battle results:

- A8 destroys copter in Marine Biology Lab

- cruiser probe extracts 42EC from University network

wpc-smac-dg-2211-pre-end.zip

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2211-end

 

- Economy: 8 (+421)

 

Rushes executed:

- AAA-plasma sentinel in Marine Institute for 76EC

- Fusion Lab in Morgan Mines for 6EC

- Thermocline Transducer in Morgan Transport for 32EC

- Aerospace Complex in Morgan Gravitonics for 68EC

- Hab Complex in Morgan Industries for 86EC

- Tree Farm in Morgan Trade Center for 168EC

- Perimeter Defense in Morgan Hydroponics for 54EC

 

2212-start

 

- WOW! The University has lost Climactic Research to the Gaians.

- a University copter got destroyed by our F8 while attacking our seaformer near Marine Institute.

- The University has taken Climactic Research back by mindprobing.

- a University rotor killed our damaged F8 near Marine Institute.:mad:

- 1 kelp expansion

- Industrial collapse (-10 min) at Morgan Pharmaceuticals for 10 turns! :mad:

wpc-smac-dg-2211-end.zip

wpc-smac-dg-2212-start.zip

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University has now 2 designs similar:

8^-3r-1(*2)

8^-<3>p-1(*2) mindprobed from Gaians

 

So far only 2 units, 3rd in production.

Zakharov has Morgan Shipbuilding in drop range.

Gaians from Virgin Soil can take 2 other our bases by drop.

We should remember to always keep at least one unit in a base.

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2212-pre-end

 

- Scout 2 worm-hunting

- E-rover worm-hunting

- 6-rover garrisons Morgan Trade Center

- Bodi-chopper garrisons Morgan Gravitonics

- F8s on alert

- Nwabudike East ready

- Nwabudike West heals

 

- Research: Silksteels Alloys (1/5)

- Economy: 552 (+429)

- Energy allocation: 40/20/40

 

Bases:

- Morgan Shipbuilding: 8-25-24 / Genejack Factory (4; 1 to ten) (4 turns to pop 7)

- Morgan Construction: 5-27-38 / Research Hospital (3; 0 to ten) (4 turns to pop 7)

- Morgan Industries: 9-31-69 / Fusion Supply (1; 0 to ten) (3 turns to pop 8)

- Morgan gravitonics: 9-23-23 / F8 (2; 0 to ten) (4 to pop 6)

 

- Morgan Mines: 7-21-40 / Fungi-seaformer (2; 1 to ten) (6 to pop 7)

- Morgan Metallurgy: 10-16-40 / Biology Lab (3; 0 to ten) (4 to pop 7)

- Morgan Biochemical: 8-18-54 / A8 (2; 1 to ten) (5 to pop 10)

- Morgan Pharmaceuticals: 6-13-32 / Fusion Supply (1; 0 to ten) (5 to pop 6)

- Morgan Trade center: 4-6-11 / Biology Lab (8; 1 to ten) (4 to pop 3)

 

- Morgan Transport: 8-30-43 / Sky Hydroponics Lab (4; 0 to ten) (6 to pop 8)

- Morgan Solarfex: 5-28-26 / Hybrid Forest (8; 0 to ten) (5 to pop 7)

- Morgan Metagenics: 17-13-27 / Hab Complex (6; 1 to ten) (2 to pop 7)

 

- Morgan Interstellar: 7-20-36 / Fusion Lab (4; 0 to ten) (5 to pop 7)

- Morgan Energy Monopoly: 9-20-28 / Research Hospital (5; 0 to ten) (2 to pop 7)

- Morgan Bank: 1-21-32 / Hybrid Forest (5; 0 to ten) (22 to pop 6)

- Morgan Hydroponics: 4-6-11 / Biology Lab (8; 1 to ten) (2 to pop 3)

 

- The Marine Institute: (-2)-3-7 / Aerospace Complex (23; 2 to ten) (hunger! - pop 6)

 

Rushes proposed:

- F8 in Morgan Gravitonics for 10EC

- Hybrid Forest in Morgan Bank for 188EC

- Biology Lab in Morgan Metallurgy for 60EC

- Fusion Lab in Morgan Interstellar for 136EC

- Research Hospital in Morgan Energy Monopoly for 176EC

 

Battle results:

- F8 destroys copter near Marine Institute

- cruiser probe extracts 24EC from University network

wpc-smac-dg-2212-pre-end.zip

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2212-end

 

- Economy: 2 (+429)

 

Rushes executed:

- F8 in Morgan Gravitonics for 10EC

- Hybrid Forest in Morgan Bank for 188EC

- Biology Lab in Morgan Metallurgy for 60EC

- Fusion Lab in Morgan Interstellar for 136EC

- Sky hydroponics Lab in Morgan Transport for 156EC

 

2213-start

 

- we have got Silksteel Alloys and have chosen Organic Superlubricant. Thus we'll soon have F10s and A10s to assess air superiority. Other choices were Centauri Genetics (currently researched by Gaians and that we'll steal in 15 years), Advanced Ecological Engineering and Photon/Wave Mechanics (better armor would be fine but wouldn't protect from a missile attack).

- the University has got Biomachinery. We can now steal it.

- it's "Enemy at the gates" for Gaia's Landing

 

Battle plans:

- killing the defender at Marine Biology Lab

- extracting ECs

- taking the base and stealing tech

- killing the battery rover shelling Marine Institute

wpc-smac-dg-2213-start.zip

wpc-smac-dg-2212-end.zip

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Do we have a chance to force Deirdre into submission?

I was thinking of what would be needed? I guess quite a number of military? or maybe just a planet buster?

And sunspot activity would need to end.

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