Dolgorukov

Any ideas or proposals on an Abstract SMAC-themed Multiplayer Forum Game

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I was wondering if any of you guys had any ideas about making a SMAC-themed Multiplayer Forum Game that abstracts and removes much of the micromanagement of pushing units around and focuses more on diplomacy and psychology of competition, trade, etc.

 

It would be great if the game mechanics were simple to execute and keep track of, it could be played in a small number of turns (or player-input sequences), and could be highly repeatable.

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