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Foreword: Alpha Centauri was never meant to be played as the 8th Faction. As such I've had to make a lot of allowances in this game, as well issue a lot of warnings to the player: these are documented below and should be reviewed before starting the game. Premise A planet drifts through the void, endlessly circling its primary. Sometimes a companion star encroaches, adding its light to the circling worlds, only to slowly drift deeper into space once more. Millennia turn to eons, and eons to epochs, and still the planet continues its endless journey. Until one day one of the lesser creatures of this world encounters something that is different. The creature stalks the strange craft, and as its kind had been primordially taught to do, it attacked and captured the strange craft. Having accomplished the task its primeval drive had been programmed to do, the creature wasn’t sure how to proceed, until a voice it had never heard before but instantly recognized spoke, “bring it to Me”. You are Eywa, all knowing, all seeing, and master of this world. As the lesser creature you had created eons ago escorted the strange craft back to you, you reach out to probe the strange minds within: at first you thought it was the return of the false prophets who had long ago claimed to be your creators, but upon closer examination these beings are different, and if anything even more primitive. As the craft nears you notice a lot of the creatures on the strange craft have succumbed to the fungus your minion used to commandeer their minds with: some you can barely recognize the outlines of their former bodies, the fungus having completely absorbed them. However one of the strange creatures seems less effected by the fungus than the others, so you sift through the creatures memories, and find they are from a world ruined by its kind’s greed and recklessness towards the cradle of their birth. You query the creature, “you would do the same to this world?”. “Yes”, the creature’s fungus-addled brain answers honestly. “No”, you reply, “this will not happen on My world”. Objective: you are Eywa, and your mission is to rid Planet of the blight that is Humanity. Game Settings - Small Map. - Abundant Native Lifeforms selected. - Difficulty Level: Librarian. - Planetary Council has been disabled due to a bug causing crashes. - No Colony Pods or Seabases can be built. - Intense Rivalry selected. - Blind Research selected. - Tech Stagnation is on. - Game is played in Editor mode due to a graphics bug in regular mode. Other Observations - Cities belonging to the 8th Faction can only produce one unit, called a Wraith. Trying to change production in cities belonging to the 8th Faction crashes the game. - Cities belonging to the 8th Faction do accrue ECs: these cannot be used to rush units, but can be used for probe actions. - The Headquarters building will need to be disabled in your alphax.txt file, otherwise you cannot kill the defenders within cities containing Headquarters buildings (the game won't allow units to be killed). Directions on how to do this are listed below. - A player playing as the 8th Faction cannot conquer other player's cities, and once a unit from the 8th Faction enters another player's city all adjacent 8th Faction units disappear. Workaround directions on how to a) kill other players cities, and b) how to replace your vanished units are listed below. - Sealurks and Isles of the Deep are equipped with the Marine Detachment, meaning they can commandeer units from other Factions. - Wraith units are amphibious, meaning they can attack from the sea. - You can negotiate peace with the other players, for what its worth. - Do not select the F1 - FX buttons, as this will crash the game. Directions on how to "conquer" a city and replace units which disappeared 1. After destroying the last defender in a city take inventory of the units you have around the city, including morale level of each unit. Then invade the city with one of your units. Immediately all of your adjacent within two tiles will disappear from the map. 2. Right-click on the map and place the cursor next to the city. 3. Press Shift-F1, select "Player", then "Aliens", and choose "OK". 4. Locate the Wraith in the menu and click on that entry: a Wraith unit will appear in the cursor-marked square. 5. Invade the city with it, knocking the population down by one. 6. Repeat steps 3-5 until the city disappears. 7. Using the inventory you did in step 1, right-click on the map to place the cursor where needed to replace the first disappeared units. 8. Press Shift-F1 and place the desired unit onto the selected tile. 9. Referring to the morale of the unit as noted in step 1, right-click on the unit and select "Morale": choose the corresponding morale level from the value noted in step 1. 10. Repeat steps 7-9 for all additional units which had disappeared. Directions on how to disable the Headquarters building 1. Open a folder window, and go to the Firaxis Games/ Sid Meier's Alpha Centauri subdirectory. 2. Open the alphax.txt file using Notepad. 3. Locate the Headquarters entry, and update as follows: Headquarters, 5, 0, Disable, Disable, Efficiency 4. Save the update. 5. Once done playing this game, to re-enable the Headquarters building make the following change: Headquarters, 5, 0, None, Disable, Efficiency Directions on playing the game 1. Download the attached file, unzip, and place into your .../Firaxis Games/Sid Meier's Alpha Centauri/ saves subdirectory. 2. Start Alien Crossfire, select "Load", and load HYKGOMP.SAV. 3. Game will automatically start up with the 8th Faction, and in Scenario Editor mode. HYKGOMP 2217.zip
Buster's Uncle posted a topic in Alpha Centauri* * * Sinder Roze awoke to the beeping on her nightstand. Sitting up in bed, saw it was 5:36a.m. Putting the headset on, she slapped the earpiece to activate. "This better be good." "Pwned, Datajack." Katt's voice began, "You wanted to know immediately - Tinker Junction reports the radiometric telltales. The Gaians have initiated the Ascent To Transcendence." God; this, finally. "Where?" "Seems to triangulate on Gaia's Landing, Datajack. Recon tried a few system probes already, but they'd sewed up the interlocks and the firewalls look tight. They were ready for us." Roze pushed up her visor to rub her eyes, thinking. "Have they tried the reactor control systems? That's going to suck a lot of juice, to power the link with Planet, or at least at the last stage they --- crap; I can't think straight yet." "No vulnerabilities found yet. -It's my regular duty shift tonight if you need to get back to sleep, ma'am, and our people are on the job probing. Watching won't help. I'll ping you again if anything happens." Roze considered, still groggy, "Yeah." She'd only been offline two hours, and tomorrow would need her sharp, organizing the countermeasures and making arrangements with any allies she could get. "Look in Contingencies folder of Protocols and open the Louis Armstrong file and review, okay? Password forthelulz. "But first, Katt, screen Free Drone Central now, make sure Domai knows - and that I'll definitely be talking to him tomorrow. Logout." Roze put the headset down and flopped back onto the bed. 'The Group Mind,' she thought, looking up at nothing. 'All my life has been a war for freedom against groupthink and the human mob, dancing and scatting against something so vast and slow and oh, how it hates the independent mind, punishes style, and now that stupid, stupid Deirdre thinks she can suck us all into an alien plant making a Group Mind. Over my dead body, she will.' Mobs were vicious and stupid, to even call it mob psychology gave it too much credit for any thinking going on. The human herding instinct had been the bane of Roze's existence, social cues a self-contained girl hadn't caught, making it feel like everywhere she ever went there'd been a meeting held that she hadn't been invited to. Social rules and holoshows and fashions and turns of phrase and customs that didn't make sense and no one ever explained. She'd never been interested in any of that; she had her machines and her jazzy, elegant code. But an outsider noticed things insiders didn't - how on every systems analyst gig, every organization was full of people dressing alike, talking alike, telling her the same jokes, thinking alike, if you call that thought; how quickly and completely an outsider could become a pariah after a single quarrel with an incompetent IT worker or sysop. Mindless mobs and humans herding, everywhere. No original thought, no diversity in groupthink; no rhythm nor style, no jazz to it, just an empty white-noise hum. Group minds, bad enough how people graze together in a herd by instinct, not-thinking together in lockstep. Bad enough the natural way people always form group minds. And the Gaians thought it was a good idea to drive the human race extinct making the biggest group mind of all. A single life. One mind; one thought, a dull carrier hum the soundtrack of Hell Forever trapped in the alien Group Mind. 'No, just NO,' she closed her sleepy eyes to get some rest, 'Never. Domai will accompany my trumpet playing, and Deirdre, have I ever got some free blowing that will blow your group mind...' * * * Game of the Month April 2018 Fusion Power is NOW! [Requires Yitzi patch 3.5d] Bringing late game into spotlight. This time, we start two centuries after planetfall in Mission Year 2300. Installation - Unpack the zip file ("extract here" command or similar) to scenario folder, so that GOTM1804 folder is inside "Scenarios" folder. - Start SMAX patched with Yitzi 3.5d, use: Scenario > Play Scenario and navigate to GOTM1804 folder. - Choose the scenario, that you wish to play, there 2 difficulty settings: 1) Easier on Librarian difficulty: gotm18aprLIBRAR_2300.Sc 2) Harder on Transcend difficulty: gotm18aprTRANSC_2300.Sc - After you open in MY 2300, confirm that you are playing with game ruleset, that is designed for this scenario: Open F1 screen and make sure that the first Secret Project on the list, Ascent to Transcendence costs 3000. - Do not change folder name of GOTM1804 to any other, or change the structure of the folders/files inside after you start the scenario, and - Do not remove the folder GOTM1804 from scenarios after you started to play. That would screw up the game. Scenario Objectives Roze wants to prevent Transcendence. She can do it, among other means, by sabotaging the project of Ascending to Planetmind, but in order to do it, she has to gain knowledge on transcendence. Therefore, the objective of this scenario is: A) Research, probe or trade the Transcendent Thought 1 (the first generic technology after all tech tree is discovered) in smallest possible number of turns, and prevent any other faction from Transcendence (Completing Ascent to Transcendence Secret Project). B) Prevent any other faction from other three victory conditions, that are enabled too: Diplomatic, Conquest, Economic. Note: - You do not have to build Voice of Planet or Ascent to Transcendence, just prevent any other faction from this victory. - Blind research is ON. - Native Life is Abundant. - Data Angels just traded Fusion Power from Morganites. - Deirdre won Planetary Governorship in the first elections in 2181, against Santiago. In 2220 the second elections were held, also Deirdre and Santiago were nominated, but this time, Santiago received almost twice as many votes as Deirdre. Santiago is Planetary Governor still in 2300. - Deirdre and Santiago united their factions and are not friendly towards Roze. - Data Angels developed very well for the first several decades after arrival to Chiron, but then, till Mission Year 2300, Rose did not have very good advisers. Now it is your chance! Contest If you wish to enter contest, submit your save with turn, in which you posses Transcendent Thought 1, linked below. [Edit - after player feedback, we ease the requirements for Contest] - It must be your first attempt in the game in order to be counted in standard competition. - Standings for Librarian and Transcendence difficulties will be held separately. You have to choose in which difficulty you want to participate for regular standings. If you play later the other difficulty, it can be only for Consolation Standings. - If you restart the scenario, because for example you lost the first attempt, even if changing difficulty, but still want to submit your game, you can enter consolation standings. - Achieved victory conditions are not objectives of this scenario. If you win by, for example Dimplomacy (get elected Supreme Leader) or conquer whole planet, then you need to play further until you obtain Transcendent Thought 1, and the turn you have it, would be your sav file submission. - Submissions after deadline are ranked in Consolation Standings. Submission Deadline: June 30, 2018. Scenario .zip here: http://alphacentauri2.info/index.php?topic=20906.0 BU note: PLAY!. Mart's GOOD, and this will be GOOD. -Note that there's ALSO an easy/librarian version for newbs, oldtimers who feel rusty, and anyone wanting a relaxing game. I offer by-request computer art -especially badge, avatar or other forum-goody- as prize for winners in each category, BTW.
In honor of Chaos Theory: RIP my old friend - you are not forgotten! I hope you look down upon this, and that it makes you smile. In Defense of All that is Holy! In response to Devine direction from the Protector High Priest, the Progenitor Faithful activated Manifold Ten, and then awaited word from their brethren across the cosmos and how their corresponding Manifolds had fared in their attempt to contact the Devine Creator. However days then dragged into weeks, weeks into months, and months into years, and still no contact from their far-flung Progenitor brethren. Finally the Protector ordered the People into stasis, to await the day of the reawakening of the Progenitor people. The Protector himself would assume the throne of the Manifold Ten and stand guard over the people while they slept the eons away. Protector Jaa'hroooon settled himself into the Prayer Seat located within the Great Communal Hall and sent a command to Manifold Ten to envelope the throne room in a partial stasis field. Within the bubble of slowed time Jaa'hroooon used the powers of the Manifold to project his senses out amongst the stars, searching for any sign of his People's return. Ages swept by in the blink of an eye, and as the slowed time continued to progress Jaa'hroooon watched branch after branch of the galactic arms slowly march across the sky, while individual stars dramatically flared and died, their lives spent . And still Jaa'hroooon sat upon the throne, communing with the Manifold while he patiently waited for word from his People. And suddenly it was real-time again! Jaa'hroooon had given the Manifold orders to immediately stop the stasis if it detected an imminent threat, and it appeared that threshold had been met. Jaa'hroooon allowed his senses to be directed by the Manifold to several tiny specks of light descending through the planetoids thin atmosphere. The Manifold began correlating data and projecting images directly into Jaa'hroooon's mind, and from their descent Jaa'hroooon could tell the specks were artificial in nature. Using the Manifold's probing abilities Jaa'hroooon reached within each of the vessels to probe the minds of those that would dare intrude upon the holy ground that was Manifold Ten, and as Jaa'hroooon sifted the uncomplex minds of the heathen aliens he sensed simple, barbaric drives of greed and unfettered hatred towards his species. And Jaa'hroooon realized with a start that they knew of other Progenitors! Jaa'hroooon looked forward to extracting knowledge from these creatures regarding the fate of his People amongst the stars, and why these primitive creatures hated Progenitor so deeply! Jaa'hroooon had sensed enough and broke contact. It was time to wake the people and prepare them for battle... Objectives: destroy all of the alien (read: Human) invaders of Manifold 10! And extra special bonus points if Manifold 10 is still operational at the end of the game. :-) Many thanx for wgabrie for the artwork! Directions: 1. In your scenarios subdirectory create a new subdirectory called "X", and download and unzip the attached files into it. Start Alien Crossfire, then select Scenario, Play Scenario, and load "X". The game will then let you choose the difficulty level you wish to play. Enjoy! D X.zip