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About Mart

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    Morgan Industries
  1. Gaian Luck by Mart Shortly after planetfall, you could review reports about surrounding terrain. There is abundant plant life, fertile soil, rivers and sea coast. Not only you grabbed with Deirdre more landing pods from U.N.S. Unity, but also will be able to establish a colony in a very good location. Other mission officers could not be reached by radio. They have either equipment malfunction or they did not survive this emergency landing. While regretting loss of life, you are not that worried about getting all those wrong ideas for future of this human colony out of your way. Just last corrections on the tabview and report will be ready for Lady Deirdre Sky. Living these past days in almost constantly moving escape pods has become unbearable to large portion of the crew. Decisions needed to be made. This is vanila SMAC game. No expansion! Installation: Unzip the folder "gotm-2014-gaian-luck" to the "scenarios" folder inside the game folder. Play: Start SMAC game, choose: Scenario > Play scenario -> and find the folder as described above. Select "Deirdre-2101.Sc" file. About game settings: Standard size map. Dense cloud cover (more rainy conditions). Abundant planet life (mindworms). Transcendence - the only victory condition enabled. No restart of eliminated factions. Random events are ON. Librarian difficulty How quickly can you transcend? To complete this scenario discover all technologies and complete Ascent to Transcendence Secret Project in the smallest possible number of turns. In case of a tie, Victory Points will decide the winner. Save and submit your game the turn before completion of the Ascent to Transcendence SP. Attach your save here in this thread for standings on Apolyton. Deadline: March 31, 2015 After this date, you can submit your game for consolation standings. This scenario is the December 2014 Game of the Month on another site, where it can be downloaded: Link For After Actions Reports, please use other thread and keep this one for standings only, thank you! When doing AAR, please remember before March 31, 2015 to write spoiler warning to players, who are going to play this scenario. They should not read such AAR before submitting. Good 'Gaian' luck! = = = = = = = = = Standings ...
  2. <p>We've got a newb interested in a new DG - dunno if he's tried to contact you, but I'll throw my support behind efforts there...</p>

  3. <p>Hi! Haven't seen you around much lately. We're talking Christmas scenario and we need all the help we can get in the GotM folder. Don't be a stranger, please.Missing you.</p>

  4. It all depends. there was some time ago a ranking of factions and the best in it was University and the weakest was Planet Cult. However some players (and I agree with it) say that with every faction you can have enough chances, just depending how good you are in the game. There is online Vel's strategy guide. There is good overview of factions.
  5. I noticed mozilla scrapbook seems to be able to record only 10000 files. Maybe this is the problem.
  6. Where is the forum, somewhere on CFC?
  7. This is turn tracking thread [TTT] for a smax game. Players: Hive - DDragon University - AI Angels - shhizm Morganities - AI PK - Armageddon Spartans - AI Gaians - thehatta Discussion thread here: Post with discussed rules: This game starts now, and we can later talk about additional details. Passwords are set as you requested, thehatta only received one from me (PM) DDragon - Hive is first. Game is started with established first base (as in settings table) also it is blind research. This is not as majority games are set. You also received more colony pods, 2 formers and more scouts, as in the settings table. Angels have a bit different set of units and accumulated base production, but I did not change that back in the scenario. Good luck!
  8. I have seen it in one of the tests game for UMod. I don't remember details at the moment, but it was somewhere around version 0.1 to 0.2. Boreholes are much cheaper in Umod, the idea is that a player could play with only small number of formers to reduce micromanagement. But these were not small modifications. I guess, it was very cheap price that triggered AI to choose boreholes. And it was Spartans that were building boreholes, e.g. in MY 2333 they had 3, but I think they had a few more, but they found another improvement better and 2 boreholes were dismantled. Spartans are also ones, that often did most of crawling in tests I was doing. I think it may be something with Spartan AI (or maybe strategy settings in faction files?) Hive was building crawlers too, e.g. in ACDG3 they constructed at least one.
  9. <p>You OK with Peacekeeper faction for the Telmenari thread "New PBEM?" If not, speak up.</p>

  10. pbem - yes. I still hope for a pbem I signed in into recently to finally start. And we have a demogame - singleplayer. Good place to chat about playing, view game saves, etc. there is subforum.
  11. A good page to check
  12. In one succession game, we tweaked AI Morgan with Interest attribute 5%, it won by cornering energy market, since we were too slow with mounting his HQ base raid.
  13. I think AI uses hurry when having abundant enough energy reserves.
  14. mp3mymp3 records directly to the computer. The newest is version 3, but version 2 is good for like win XP. commentaries could be recorder later too, while replaying the recorded image.
  15. There is a free (I believe) Windows Movie Maker program from Microsoft. If it is not in the system, I think one can download it and instal. There is possibility to overlay an additional sound tracks. It has actually quite decent movie editing.