Dolgorukov

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Posts posted by Dolgorukov


  1. Hey Donald,

    The CMN would play the first turn for all the players with the sole intention of setting up their passwords, during which no units would be moved, no cities established, no research selected, and so on. Then post the second Turn of the game for the first player on the roster within this thread...

     

    Well I just discovered that the skipping of the first turn is unnecessary since the person setting up the game can set up the passwords by Editing the player details in the player roster. Pardon my newb-ishness!

     

    passwordsetup.jpg


  2. Hey Donald,

     

    by set up I simply meant that a 4th person who was not one of the players, we'll call him/her a CMN for practical purposes, would start a hot-seat game and set it up according to the screenshot provided in the first post. The game would generate the map and starting locations automatically, there would not be a manual set up phase by the CMN involving map editors and such. The CMN would play the first turn for all the players with the sole intention of setting up their passwords, during which no units would be moved, no cities established, no research selected, and so on. Then post the second Turn of the game for the first player on the roster within this thread. Quick and simple!

     

    The CMN would act as a referee to settle any future disputes in the game. I suppose once all three players announce themselves, a CMN will be chosen by them from the pool of volunteers through unanimous agreement.

     

    Does that answer your question Donald?

     

    And um yeah... the rest of you can come out of your hiding spots now, I promise that my Chaos-Gun shall remain holstered, regardless of how infuriated I become by your CIVilians antics. Surely it will be a difficult promise to keep but a necessary one for the sake of new friendships, at first anyways...


  3. Anyone up for a quick Civ Game?

     

    Number of Human Players 3

    AI Players: None

    Difficulty: Prince

    DLC Allowed: None

     

    CMN will set up world and passwords.

     

    attachment.php?attachmentid=10616&d=1312331593

     

    Player Roster

    No code has to be inserted here.

     

    Pool of CMN Candidates

    No code has to be inserted here.

     

    GameStart.jpg

    GameStart.jpg


  4. Anybody up for a simple grid-paper and pencil game?

     

    My favourite such game from a very early age is a racing game. It uses 2 dimensional vectors to simulate movement

     

    Kind of like this. (sorry about the poor quality)

    attachment.php?attachmentid=10071&d=1302232152

     

    Every turn you can modify (add -1, 0, or +1 to) your vector in terms of its x, y components.

     

    Draw a Track and agree on interference rules (when two or more players intersect paths during the same turn). Like all players affected by interference cannot modify their vectors the following turn.

     

    Oh yeah flying off the track results in automatic disqualification of the player from the race.

     

    I was thinking that we could also somehow randomize the order in which players complete their turns, just to make things a little less predictable. For example, In Turn 1 the sequence could be players A, B, C, D, while in turn 2 the sequence could be D, B, C, A

     

    We can use the files attached as a ZIP archive.

     

    :1st:Victory Condition: First player to reach the start/finish line wins!

    tutorial.jpg

    Track-Malasya.jpg

    GridRacing.zip


  5. But I think we should all celebrate because I got my first set of wheels last saturday, effectively cutting my commute to work in half (time-wise) and therefore from now on I will have only a little time to kill. So I can't help but gravitate back to these forums.


  6. Hey its a work in progress. One that will take some time to complete seeing as I have very little time to kill.

     

    #9 best time killing activity on WPC

     

    trying to figure out what the french-speaking SMACers are up to in their french-speaking threads about their french-speaking games... and of course using online translators or having some previous knowledge of french will be considered cheating for these purposes.


  7. pretty cool, I've never even noticed this little detail until you brought it up. Of course I am known to shun SMAX factions.

     

    On a slight detour; has anyone ever met a real person with the name Deirdre? Recently I've noticed the name appear in some database entries that I'm working with at work. I know that she recently joined the company but is working in another building, just across the street. I know its just a name, (one I'm still having difficulty pronouncing), but every time I see it somewhere in the records, I can't help but wonder if she may be similar in her appearance or character to the Lady Deirdre Skye we all know.


  8. Please forgive me, but I think I have become allergic to the repetitive and tedious mechanics of SMAC game-play. I simply cannot will myself to open another game save right now. I'm also finding this particular scenario overwhelming, and I have to admit that I don't feel up to it when it comes to making decisions on my own.

    Basically psychologically I am spent.

     

    I would imagine that this kind of game would make an interesting multiplayer democracy game (at least 2 human controlled factions) but I know that organizing this would be against the wishes of other players who are part of this game.

     

    But I hate to stall this game, the geopolitical balance (or imbalance) here is potentially entertaining to those who can appreciate these kind of things.


  9. I was wondering if any of you guys had any ideas about making a SMAC-themed Multiplayer Forum Game that abstracts and removes much of the micromanagement of pushing units around and focuses more on diplomacy and psychology of competition, trade, etc.

     

    It would be great if the game mechanics were simple to execute and keep track of, it could be played in a small number of turns (or player-input sequences), and could be highly repeatable.