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Civilization 5


Details:
Release Date: Sep 21 (US) / 24 (Int) 2010
Publisher: 2K Games
Developer: Firaxis
Platform: PC-Win

Civilization 5 Info Centre
Civilization 5 Forum
Civilization 5 Screenshots
Official Website


Civilization 4


Details:
Release Date: 2005
Publisher: 2K Games
Developer: Firaxis
Platform: PC-Win / Mac

Civilization 4 Forum
Civilization 4 Patches
Official Website


Civilization 4 Colonization


Details:
Release Date: 2008
Publisher: 2K Games
Developer: Firaxis
Platform: PC-Win / Mac

Civilization 4 Colonization Forum
Official Website


Links

Fansites (English)
CivFanatics
Apolyton
Realms Beyond
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PlayYourTurn

Notable individuals
Soren Johnson
Sullla
TheMeInTeam

Official sites
Firaxis
2K forums
Strategy Station

Other languages
Civilized.de (German)
CivForum.de (German)
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CivFanatics.ru (Russian)
CivGames (Russian)
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Spanish Civ Site (Spanish)
Stack-Style (Japanese)
Civ.org.pl (Polish)
Civilization.org.pl (Polish)
Civ5 Italiano (Italian)


 
Civilization V Info Centre

Visit WePlayCiv's Civilization V Info Centre - The most comprehensive and up-to-date database of pre-release information for the upcoming Sid Meier's Civilization V.


Command Prompt podcast on Civ5
By Locutus at 12/03/2010 - 10:19

On this week episode of IGN's PC gaming podcast Command Prompt, the hosts spend about thirty minutes talking about Civilization V. Podcast host Steve Butts is the author of the recent previews of Civ5 on IGN and visited Firaxis's offices last week. In the discussion the panel mostly rehashes the information from said previews, but it's interesting to hear these guys talking about the game in an informal manner. Some of the highlights:

  • AI testrig: Firaxis is running a lot of games on a huge continent without humans but with all the normal game rules and features to monitor how the AI behaves.
  • Flavours are numbers from 1 to for among a variety of characteristics: naval warfare, mobile warfare, science, expansion, city growth, commerce, etc. Each leader has a predetermined value in each of these categories, but at the start of the game this value can be adjusted up to 2 points in either direction.
  • Example of flavour: Catherine of Russia has a very strong expansionist flavour, she will always try to build a large number of cities. If she's stuck on an island though, she will focus on navy instead, but 'go back' to being expansionist as soon as she discovers other landmasses.
  • City States can give resources or techs are bonuses to allies. The benefits of allying with city states outweigh the benefits of conquering them. If city states like you enough, they essentially act like vassals: they'll go to war with the same civs you're at war with, etc.
  • Each Iron resource right now lets you build 5 Swordsmen (but this is subject to balancing). Researching certain technologies can increase this number.
  • At the end of one hallway at Firaxis's offices is a giant ugly (according to Steve Butts) artist's rendering of a forest landscape. This was meant to look like it came out of a video game, but didn't end up looking like that.

You can download episode 78 of Command Prompt from IGN (the Civ5 talk starts five and a half minutes in).


 
Alpha Centauri / Alien Crossfire


Details:
Release Date: 1998
Publisher: Electronic Arts
Developer: Firaxis
Platform: PC-Win / Mac / Linux

Alpha Centauri Forums
Official Website


Civilization Network


Details:
Release Date: 2010
Publisher: 2K Games
Developer: Firaxis
Platform: Facebook

Civilization Network Forum
Official Website


Civilization Revolution


Details:
Release Date: 2008
Publisher: 2K Games
Developer: Firaxis
Platform: XBox 360 / PS3 / DS / iPhone

Civilization Revolution Forum
Official Website



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