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Thread: AoD2 - 1.11 BETA test

  1. #1
    Revolutionary Dale's Avatar
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    Default AoD2 - 1.11 BETA test

    Hi all,

    I've gotten 1.11 to a position I would like some testing done on it. So if people could please give 1.11 a go and provide feedback, that would be appreciated.

    1. You MUST have 1.10 installed already as this BETA is an update only.
    2. Make a full copy of your AgeOfDiscoveryII folder to allow you to go back to 1.10 if needed.
    3. Unzip the 17 meg update file to the AgeOfDiscoveryII folder and overwrite ALL files.
    4. To test success install, start a new game and see if Pirates are selectable as a playable nation. If not, then you have successfully installed 1.11 BETA.

    Download here: removed

    Please provide feedback here.

    1.11 Changelog:
    * EuropeScreen patch by Koma13.

    * Turned off "Advisor Popup Menu" for MP to fix oos bug.
    * Slowed down AI expansion.
    * AI galleons appear later.
    * AI is more willing to go to war.
    * REF strength lowered for each difficulty.
    * Fort/Fortress canon fire bug fixed.
    * First colony now gets basic buildings.
    * Turned off Pirates.
    * Pasture now has 1 worker when it was 2.
    * Blacksmith Shelter now has 1 worker output 2, not 2 workers output 3 (which is same as next level up).
    * Turned off ship selling.
    * Checked gun prices, all fine.
    * Added Fountain of Youth event. Only one goody hut per game will trigger it. All nations receive immigrant boost.
    * In school right profession now shows as training.
    * Kings and Natives can no longer get the free galleons.
    Last edited by Dale; 03-07-09 at 23:45.
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  2. #2

    Default

    Noticed that "Pirate Plunder" is still a victory condition even though they don't exist anymore...

  3. #3
    Revolutionary Dale's Avatar
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    Default

    I've updated the BETA and present BETA2 of 1.11: http://www.weplayciv.com/files/dale/...1.11_BETA2.zip

    Code:
    1.11 Changelog:
    	* EuropeScreen patch by Koma13.
    	* Turned off "Advisor Popup Menu" for MP to fix oos bug.
    	* Slowed down AI expansion.
    	* AI expansion speed determined by difficulty level.
    	* AI galleons appear later.
    	* AI is more willing to go to war.
    	* REF strength lowered for each difficulty.
    	* Fort/Fortress canon fire bug fixed.
    	* First colony now gets basic buildings.
    	* Turned off Pirates.
    	* Pasture now has 1 worker when it was 2.
    	* Blacksmith Shelter now has 1 worker output 2, not 2 workers output 3 (which is same as next level up).
    	* Turned off ship selling.
    	* Checked gun prices, all fine.
    	* Added Fountain of Youth event.  Only one goody hut per game will trigger it.  All nations receive immigrant boost.
    	* In school right profession now shows as training.
    	* Kings and Natives can no longer get the free galleons.
    	* Pirate victory disabled in XML.
    	* Small chance that the King will declare war on you as your rebel sentiment gets high (only on higher difficulty levels)
    	* Fixed education bug where students could graduate before choosing a profession to learn when in a Uni with Irving & Washington.
    http://www.brrgames.com

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  4. #4

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    dale,

    any chance you have this code in your dll?

    http://forums.civfanatics.com/showpo...2&postcount=25

  5. #5
    Revolutionary Dale's Avatar
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    Default

    Sorry, a little confused what is needed as that thread jumps in conversation. Can you explain exactly what you'd like to do?
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  6. #6

    Default

    sorry. It appears that colonization uses zero to nullify if a yield appears on a tile. So if the yield iz 0 for tobacco then for an improvement to increase the yield on the tile it actually has to have a bonus. so aymerick placed code thta made -1 nullify the yield value.

    it pertains to my mod becuse i want the player to have to specialize the city area by making olive groves and sheep pastures instead of the yields being natural to the ground.

  7. #7
    Revolutionary Dale's Avatar
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    Default

    AoD2 is now complete! I will be uploading 1.11 shortly.
    http://www.brrgames.com

    WPC Minecraft Server - 71.19.242.210
    Checkout our Minecraft Map!

  8. #8

    Default

    Quote Originally Posted by Dale View Post
    AoD2 is now complete! I will be uploading 1.11 shortly.
    complete as in this is it for AoD2?

    EDIT: never mind saw the king DoW chance.
    Last edited by Ekmek; 21-07-09 at 17:33.

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