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Type: Posts; User: armahillo

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    when cards are discarded, are they immediately...

    when cards are discarded, are they immediately recycled back into the "pool", or does it work more like physical cards? (all cards are seen once and then all discards are randomized simultaneously)
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    Ok, I just tried modding (mod: armodhillo) the...

    Ok, I just tried modding (mod: armodhillo) the commerce rules a bit, and the results were kind of unexpected, on the first game.

    I changed:
    Market / Granary / Forge: +25%
    Great Library / Library...
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    Kingdoms modding docs?

    Does anyone have a comprehensive list of the XML tags used by the game logic? I'm tinkering with some mods, but without knowing what I can ADD (and what certain tags do), I'm mostly just guessing.
    ...
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    On a semi-related topic -- a Civ MMO would be...

    On a semi-related topic -- a Civ MMO would be CRAZY (in a good way).

    I've wondered about that a few times -- the game would have to be a *little* different, perhaps more like revolutions, but...
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    I like this rule. when my friends and I play...

    I like this rule.

    when my friends and I play the card game predecessor of Kingdoms (the one that came with Chronicles), we did face up discards as well.
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    I agree with you about commerce being...

    I agree with you about commerce being over-powered. Not only for the reasons you mentioned, but also because it both is the vehicle to end the game (so someone who is producing 30+ commerce per turn...
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