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About Dale

Basic Information

Age
42
About Dale
Location:
BRR Games
Interests:
Gaming
Occupation:
IT Project Manager

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The most worthwhile thing is to try to put happiness into the lives of others. - Lord Baden Powell

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Total Posts
Total Posts
12,215
Posts Per Day
4.33
Albums
Total Albums
1
Total Pictures
20
Downloads
Downloads
44
Uploads
13
General Information
Last Activity
Today 06:08
Join Date
28-04-09
Referrals
28

14 Friends

  1. Alexander Alexander is offline

    E3 Reporter

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Showing Friends 1 to 10 of 14
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Member's Files

File Date Downloads
Civ4: Col 1.01f Official Firaxis Patch : V1.01 Special thanks to Dale and Snoopy for their patch mod ENHANCEMENTS Released PITBOSS exe ... 02-05-09 811
Civ4 v1.74 Official Patch : Released on July 19, 2007 Change Notes: # Cossack gets only 25% bonus versus mounted # Can no ... 02-05-09 397
Civ4: Warlords v2.13 Official Patch : Warlords Patch 2.13 Released! 07-20-2007 These are the Change Notes: # Ship combat odds no lon ... 02-05-09 330
Civ4: BtS v3.17 Official Patch : List of changes for version 3.17 Special thanks to Bhruic GAMEPLAY Cavalry and Cuirassiers can ... 02-05-09 367
Desert War for BtS 3.17 : Hi all, I roughly converted Desert War to BtS. If anyone remembers, this was one of the original ... 02-05-09 1,025
Age of Discovery II : Welcome to the Age of Discovery II! NEW VERSION! 1.12 released 20-August-2009 http://rtw.apol ... 12-05-09 27,985
Civ4: BtS v3.19 Official Patch : Special thanks to Bhruic V3.19 - Info screen always shows demographics when espionage is disab ... 22-06-09 909
Age of Discovery II: v1.11b - 1.12 upgrade : Welcome to the Age of Discovery II! NEW VERSION! 1.12 released 20-August-2009 NOTE: THIS IS THE ... 18-07-09 6,206
Civ4: Col 1.01f Official Firaxis Patch (No install : Many people have had trouble with the in-game patch updater, or the downloadable patch installer. T ... 26-07-09 2,268
True Start Location Earth Maps : True Start Location Earth Maps This map pack contains all of Civilization Vs Earth maps with true ... 23-09-10 22,760
Maps of the World : Maps of the World This map pack contains a map of each permanently inhabited continent. To ins ... 23-09-10 1,703
Dale Kent's Custom Game Screen Project : This is the custom game template for ModBuddy as detailed in my blog: http://www.weplayciv.com/fo ... 03-12-10 574
Dale Kent's Advanced Civ Ranking Popup : Dale Kents Advanced Civ Ranking Popup! Advanced Civ Ranking Popup replaces the current 25-turn ra ... 19-11-10 388
View Dale's Blog

Recent Entries

Is this the end?

by Dale on 04-01-11 at 11:31
So I'm sure you've noticed the lack of blogs and posts coming from me. Well, I must apologise for that.

But sadly, it appears that I'm worn out by Civ 5. It is very unfortunate that I have sadly lost the incentive to not only mod Civ 5, but to play it as well.

To anyone who is still playing and modding Civ 5 I wish you luck. I'm still happy to answer questions, so just PM me here at WPC.

So where does this leave me? Well I've packed up my A New World

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GUI Buttons and Popups - The Right Way

by Dale on 09-12-10 at 12:17
This blog will show you how to properly setup GUI buttons and popups. The most common (and easiest) way that people are setting up GUI elements, is to edit existing files such as InGame.xml and other GUI element files (such as TopPanel.lua). This is the bad way to do it, because it will create Mod incompatibility with the next modder who comes along and edits InGame.xml or the same file you're using.

The proper way separates your GUI elements from the existing core GUI stuff, so

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Skinning Civ 5 & Custom Game Screens!

by Dale on 03-12-10 at 01:47
I'm REALLY excited about today's blog post! The two things I will show you are just AWESOME!

Skins:

Let me start by asking, are you totally sick of those pesky legal screens popping up EVERY SINGLE TIME YOU START CIV 5 OR GO TO THE MODS MENU????? Well I am!

Here's a little secret about Civ 5 which (as far as I know) only two other people know. Even the Firaxis people didn't realise fully the potential of this little secret.

When

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Updated 03-12-10 at 19:00 by Dale

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Civ 5 Modding Tutorial 2: Religion Mod - XML

by Dale on 29-11-10 at 14:05
Welcome to the second of my Civ 5 mod tutorial series.

To quickly recap on tutorial 1, we covered the basic fundamentals of modding Civ 5. We look at how the backend data store operates, the in-game XML->SQL converter as well as an example of how everything can be tied in. The biggest thing people should've taken from tutorial 1 is that the data store for Civ 5 operates like a big database, with tables rows and columns. A bit like a giant spreadsheet.

Religion

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Updated 29-11-10 at 14:15 by Dale

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Civ 5 Modding Tutorial 1: Foundation lesson

by Dale on 15-11-10 at 14:51
This blog marks the first of my long-ago promised Civ 5 tutorials.

Before I go into too much detail of how to mod certain things within Civ 5, I want to cover a basic lesson in the foundations of Civ 5 modding, and how it actually works. If you've read Kael's Modding Guide off the Civ 5 wiki, I can understand your continued confusion as to how to mod Civ 5. Kudos to Kael, but the guide really only covers how to use the tools. I am going to assume you haven't read the guide,

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