Spend some holidays with old acquaintances that cannot be forgot. The 2013 PolyCast Christmas Special, "It Turned Upon a Strategy Clear
", is now available for netcasting. Join regular panelists Daniel "DanQ" Quick
, Philip "TheMeInTeam" Bellew
as they give their take on questions and comments received from some members of the show's audience in this hour-long plus (69m48s) production.
The summary of topics is as follows:
| Email #1A
Reactions to an email from "slo" looking for permission being required before major civilizations can establish trade routes between them in Civilization V
| Forum Post #1A
On the first of
a two-part question from "Aaron90495" answering what panelists believe is the area of CivV
gameplay in most need of improvement.
| Email #2
From another email from "slo", why the general objection to giving CivV
Bombers the capability to pillage with the panel coming to a consensus on how that objection can be countered.
| Forum Post #1B
In response to the second part
of "Aaron90495"'s question, realizing the panel is divided three-to-one on the merits of a third expansion for Civilization V
| Forum Post #2
From "Karl5872", a request
to learn how one can approach using the Piety, Honor and Liberty Social Policies to start instead of the generally favoured Tradition Social Policy.
| Email #1B
Back once more to "slo"'s email for the panel's take on incorporating 'grand strategy
' elements into the Civilization
| Forum Post #3
From "Mascot", three inquiries
: updating CivV
'Conquest of the World' scenario for the game's two expansion packs, adding Saboteurs through the Espionage mechanics and (re-)introducing colonies to the Civilization
| Forum Post #4A
and receiving a discussion on the Citadel Special Improvement of the Civilization V
Great General unit via "Luckystrike77".
| Forum Post #5
Sharing mid-to-late CivV
game strategies as called for
| Forum Post #6
Predicting if, and when, a Civilization V
'Complete Edition' will surface as pondered by
| Forum Post #4B
Returning to "Luckystrike77" to answer his plea
for both more guest appearances of one panelist on a show of another
and a competitive CivV
multiplayer match to be held, and recorded, between all four panelists.
Responses to three questions from "CanusAlbinus" provided in chat during the live recording
of this production: least favourite civilization to face, favourite civilization to play, average game playtime and adding more civilizations to Civilization V
Caffeine count, much ado about pictures
and unsurprising extrapolations.
is a bi-weekly audio production in an ongoing effort to give the Civ
community an interactive voice on game strategy; its final episode of this, its seventh season, is number 189 set to be released in one week's time. Sibling show RevCast
focuses on Civilization: Revolution
social gaming and TurnCast