In 2007, the first PolyCast
Christmas Special featured
show regular co-host "Makahlua"
leading three other women to discuss all things Civilization
. Five years later, she's headlining the sequel "Girls Playing Civ Too"
. The 2012 PolyCast Christmas Special, she leads past regular and recurring guest co-hosts Annalee "Cartimandua" Barney
and Lisa "qnl" Bang
on topics ranging from numerous Civilization IV
and Civilization V
comparisons to the state of female gamers in the online community.
The summary of topics is as follows:
| Difficulty Level
Preferred difficulty level of play in Civilization IV
and Civilization V
| Girl Gamers
Perception, experience and analysis of the presence of women in gaming.
| Favourite Civilization
The panelists' favourite CivIV
civilization to play.
| Female Leaders
Comparing the choice and selection of female leaders in the Civ
series to date.
| Empire Size
A leaning towards either a tall or wide empire in CivIV
| Victory Preference
Nostalgia runs deep when choosing a preferred victory condition to strive for in Civ
| Victory Theatre
A focus on a Deity-level Cultural Victory account
within the CivV
expansion Gods & Kings
| Religion Mechanics
Comparing and contrasting the religion mechanics in CivIV
and as introduced to CivV
in its G&K
| Espionage Mechanics
Similarly, comparing and contrasting the espionage mechanics in CivIV
expansions Beyond the Sword
| Unit Dislikes
Units to dislike, discard and disrespect.
| Strategic Resources
Reflecting upon strategic resources as implemented in CivV
| Favourite Map
Favourite map type, and size, in both CivIV
, including a comparison
of two types for the latter.
| Favourite Speed
Similarly, favourite game speed in both most recent Civ
| Title Preference
Forcing a choice to play either Civilization IV
or Civilization V
| Community Status
The state of the online Civilization
community according to the panelists.
| Game Tweaks
Tweaking requests for CivV
and its subsequent patches.
| Artificial Intelligence
The good, the bad and the ugly of CivIV
's Artificial Intelligence past and present.
| Flashback Topics
Recorded for the first such special
, four conversations not previously released: trying advanced starts (64m47s), executing capital moves (66m27s), substituting game music (67m26s), and playing random civilizations (68m54s).
Attractive box cover art, multitasking headaches, casual greetings and specials of Christmas past, present and future.
is a bi-weekly audio production in an ongoing effort to give the Civ
community an interactive voice on game strategy; its final episode of this, its sixth season, is number 163 set to be released in one week's time. Sibling show RevCast
focuses on Civilization: Revolution
social gaming and TurnCast